![]() ![]() Craft the cutters and return them to quest giver NPC and your achievement will unlock. Go to the 3 desks marked on map to obtain 2 files and a duct tape. Details and crafting recipes for the Broom Handle item in The Escapists 2. Third, They will task you with crafting flimsy cutters. The Escapists 2 Item: Details Will be confiscated The Parachute is used as part of the 'Plane Crazy' escape method from Air Force Con in The Escapists 2. Go to the marked on map desk and obtain it then deliver it to them. Second, They will then task you with obtaining a bow tie. ![]() The Cattle Prod lasts as long as the Makeshift Stungun, breaking after 5 uses. This weapon is very similar to the Makeshift Stungun, in that it can instantly knock out an Inmate or Guard, with the exception of SWAT Guards who require two hits. two inmates have this quest) so make sure to go back to the same guy you completed round 1 with. The Cattle Prod is a weapon in The Escapists 2. There can be multiple occurrences of this quest going on simultaneously (i.e. First, The NPC will task you with taking a letter they give you and delivering it to a random inmate. You will need a minimum of 40+ intellect to complete the achievement. There will be three quests you'll need to complete for the achievement. If you are solely going for the achievement you can keep declining the quest they have and then cycle for a new quest until you get one that reads No Laughing Matter. The player can craft items by pressing the '9' key on the keyboard or clicking the 'craft' button on the left side of the screen after gathering the necessary ingredients. Fellow NPC Inmates with GREEN EXCLAMATION points / marks above their head have quests to give. Spiked Bat: Timber + The Duct Tape Roll + Nails, Int TE1 75 & TE2 N/A. Wooden Bat: Timber + The Duct Tape Roll, Int TE1 40 & TE2 40. Super Sock Mace: Sock + Battery, Int TE1 50 & TE2 60. To get all the achievements, there will be one playthrough of the story to breakout of each prison once, and then an additional "playthrough" to mop up the remaining miscellaneous achievements.Quests in the game are akin to favors. Weapons crafting recipes from All The Escapists: Sock Mace: Sock + Soap, Int TE1 20 & TE2 40. Each DLC also has a multiplayer specific achievement. However, only 1 achievement in the base game requires multiple people. There are Unique Multiplayer Breakouts in every prison that can only be accomplished when playing with someone else. Multiplayer- You can now play local or online co-op to escape prisons! You will both be inmates in the same prison and can work together to gather the materials necessary for escape. If you do make a mistake, it can be a tad bit frustrating to re-gather material. However, the worst part of this feature is that whenever you get caught or beat up by guards and lose your stuff, the autosave almost without fail saves so you cannot backtrack and salvage the situation. You can even work on alternative escape methods if you want. It's great for when you do escape, you can reload the prison at the moment before you escape and mop up any other achievements in that prisons that you'd like. The game autosaves very frequently when playing local offline prisons. Instead of having a normal daily routine to follow, you only have a constantly deteriorating time bar.Īutosave- This change is a partial blessing and partial curse. The player can craft items by pressing '9', 'Up' on the D-Pad or clicking the 'craft' button after gathering the necessary ingredients. This affords you a great opportunity to escape while the security is weak and predictable! The only caveat is that you have a limited time to do so. Transport Prisons- 3 of the prisons in the game are considered Transport Prisons because as an inmate, you are in transit from one prison to another. Items Community in: Items, Items (The Escapists 2) Christmas List Edit The Christmas List is an item in The Escapists 2. Details and crafting recipes for the Jar of Ink item in The Escapists 2. ![]()
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